[+] Block triggers (interact, place, break) only pay out every 2 seconds per player
[+] Blocks placed by players can no longer be constantly broken and re-placed to farm rewards – freshly placed blocks give no reward when broken for 30 seconds
[+] jobs actions fixes
[+] Added 26.2 support
[+] Removed info-messages from the info-messages.yml file
[+] PlaceholderAPI and LuckPerms are now soft dependencies only
[+] Revised config.yml and messages.yml
[+] 26.2 Support
[+] New sounds.yml with 3 categories (gui, messages, other)
[+] 30 configurable sounds with enabled/sound/volume/pitch settings in sounds.yml
[+] When Server Mode is set to SINGLE, world names are now displayed alongside friend locations
[+] Support 26.2
[+] Real-time event/lag detection during countdowns (triggers an immediate scan and updates the action bar instantly, without waiting for the timer to finish)
[+] Debug action bar improved + configurable for any language
[+] PREMIUM: mobspawning.yml has been completely updated.
[+] Monsters no longer spawn after a restart, even when the flag is disabled.
[+] New options such as: block whitelist/blacklist, biome whitelist/blacklist, spawn height settings, per-biome mob configuration, and more...
(mobspawning.yml)
[+] 26.2 Supported
[+] PREMIUM: Changing the plot icon in the plot list is now also possible via right-click.
[+] PREMIUM: A new mobspawning.yml is now available, allowing you to spawn animals ONLY on claimed plots and only when at least one player is present on the plot. Configuration options...
[+] Fishing Booster now only multiplies fish catches (Cod, Salmon,
Pufferfish, Tropical Fish) — treasure & junk are not duplicated
[+] Haste Booster now correctly applies the Haste effect
[+] XP Booster now correctly multiplies experience from all sources
[+] Auto Pickup Booster now works —...
[+] Plot Hollow is now a new feature
[+] Hollow plots available with various levels (25%/50%/75%/100%)
[+] Support for 26.2 is confirmed with this update.
[+] mob drops booster now work correctly
[+] confirmationmenu.yml now editable
[+] statistics now correct
[+] If multiple boosters are active, the message cycles every 3 seconds to show all active boosters.
[+] fix other small bugs
[+] If the inventory is full, an appropriate message is now...
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