- Theme
-
- Medieval
- Minecraft Version
-
- 1.21
- 1.20
- 1.19
- 1.18
- 1.17
- 1.16
- Length (X)
- 150
- Height (Y)
- 255
- Width (Z)
- 150
Medieval Lime Lobby – 150x150 | 7 Game Mode Areas | LootBoxes + NPC Zones
A bright and vibrant 150x150 lobby with a lime-accented medieval theme, designed to welcome players with style and structure. Ideal for networks or servers needing a compact yet detailed hub.
Use Case:
Perfect for Survival, Minigames, Skyblock, Prison, or any server needing a clean, focused lobby that balances aesthetics and function.
Use /gamerule randomTickSpeed 0 to prevent gravity-affected blocks from falling.
A bright and vibrant 150x150 lobby with a lime-accented medieval theme, designed to welcome players with style and structure. Ideal for networks or servers needing a compact yet detailed hub.
Features:
- 7 Unique Game Mode Areas:
Clearly separated, each space is ready for signs, portals, or NPCs to link your players to different game types. - Spawn Point Close to the Action:
Players spawn near the center, just steps away from all interactive zones—no need to wander or get lost. - 2 LootBox Areas:
Positioned close to the main NPCs for accessibility and interaction. Perfect for crate systems or daily rewards. - 1 Additional NPC Zone (Outside Main Modalities):
A separate, versatile spot—great for info NPCs, support/help menus, cosmetics, or premium features.
Use Case:
Perfect for Survival, Minigames, Skyblock, Prison, or any server needing a clean, focused lobby that balances aesthetics and function.
HOW TO SETUP (.schem Import Instructions)
- Place the .schem file in /WorldEdit/schematics/.
- In-game, use WorldEdit to load it:
//schem load filename - Stand in your desired paste location and run:
//paste -a
Done! Your lobby is ready for players.
Use /gamerule randomTickSpeed 0 to prevent gravity-affected blocks from falling.