Plotify ⚡ Modern Plot Management ⭕ Next Generation Plots ✅ All Features Included ⛏️ Modern UI Design

Plotify ⚡ Modern Plot Management ⭕ Next Generation Plots ✅ All Features Included ⛏️ Modern UI Design

[+] Fixed tree debarking
[+] /plot delete now deletes the plot, unmerges all merged plots, and unclaims them.
[+] Commands from disabled modules are no longer displayed in the plot command list.
[+] For plot merges of fewer than 4 plots, the plots are now correctly unmerged after `/plot clear`.
[+] A bug in the flags GUI has been fixed.
[+] Plot Clear now works faster.
[+] Plot music is working again.
[+] Fixed a bug that allowed players to mine their own borders.
[+] Further improvements made to plot merges.
[+] A confirmation prompt now appears before executing `/plotadmin delete`.
[+] Support 26.3!
[+] Add /plot middle command
[+] NEW FEATURE: /plotadmin regenroad <world> <schematic> — Regenerates only the road network of a plot world using a schematic or .template file. Plots (claimed and unclaimed) are never touched.

*This is an experimental feature and may naturally contain bugs, there is absolutely no guarantee that this feature (regenroad) will work. Therefore, for safety sake, please back up your world before using it.

[+] Actionbar progress — Shows a live progress bar while roads are being updated.
[+] No item drops during road regen, merge & plot clear — Cacti, saplings, plants and other blocks on road columns are now silently removed before new blocks are placed, preventing any item drops.
[+] Web Map stability fix — Fixed an issue where the Web Map background service would throw an internal error when loading map data.
[+] Minor bugs in the web map. such as the popup remaining visible after hovering over plots and then moving the cursor away — have been fixed.
[+] A bug where the intersections were not removed during a 4-way merge has been fixed.
[+] If someone had permissions for only 2 plots, for example, but wants to buy an additional one, that is now possible; the permissions are simply added together.
[+] Fixed import system for the new Minecraft world format (26.1+)
[+] Player names are now correctly resolved and cached during import
[+] Player names are automatically saved to the database upon login
[+] Holograms: Added TextDisplay support for better performance (replacing ArmorStand)
[+] Permissions system overhauled and bugs fixed.
[+] PlotSquared --> Plotify Import2 has been updated and now works perfectly.
[+] Plot biomes, borders & walls, and members (as TRUSTED or ADDED) are now included during the import.
[+] The plugin will no longer start if FAWE or WorldEdit is missing.
[+] Plot biomes now work perfectly.
[+] All modules are now explained individually in their respective YML files.
[+] Fixed an issue where the center section of a merged plot remained a road instead of being recognized as part of the plot.
[+] All message files in the languages folder are being expanded.
[+] When you import your plot world from PlotSquared to Plotify, a `last-import-report.txt` file is created in the `modules/plotsquared-import` directory so you can see exactly what worked perfectly and what didn't.
[+] Some GUIs that were missing can now also be configured.
[+] A bug where holograms failed to load the skull after an import has been fixed.
[+] The plot AI has been improved; for example, the AI no longer needs to be told which blocks to use every time, but instead selects suitable ones itself.
[+] Gemini has been added to Plot AI.
[+] The commands can now all be better configured or edited in the settings.yml.


Wiki coming soon.
Permissions List added to ressources page.